I had neglected this front for a while, just when I was on the verge of finishing it. Time to solve that!
I had just a fistful of minis pending, and just for once, they needed no conversions (yes, I had no excuse to have these on the workbench for this long!)
First of all, fun and easy, the skeletons:
|Bad to the bone|
I honestly cannot remember in which scenario these are needed, but it's not like I need any excuse to paint some skellies! If you see the pic above and it doesn't ring any bell, don't worry, it's simply that you're too young for this blog.
But again, the minis. The last batch is kind of tricky. There are four tokens in the game that are used for evolving characters. These are the villagers. Through the campaign they can become militiamen, and the tokens can eventually be used as guards or special characters as well.
My pal and I agreed that having different minis for every specific role was too much, given its use in terms of gaming. But he provided me with some tasty choices that would work:
|Evidently non-combatant villagers|
|Adventurous villagers promoted to guards or whatever|
So these could serve as the multi-purpose minis we were needing. Given that the two last minis would represent civilians recently turned into militia or things of the like, I thought it could be convenient to use the same colours, though being clearly different clothing styles. It would give a sense of uniformity.
So this has been it! Here you have the whole project:
|Cheapest way of replacing card tokens with minis|
Ahhh, the nice, warm feeling of closure... Now my pal has a full set to properly play Descent. Of course the next thing ahead is that we need to run a campaign! :D