Tuesday, 23 July 2019

Ogrestealers

You may think I have abandoned my Genestealer Cult project (and I could not blame you!) but it's not the case at all! I have been working on today's minis for some time, but only now I've been able to finish them.

Loong time ago a friend of mine gave me three WHFB Ogres. He had tried to make WH40K Ogryns, but had never gone beyond kitbashing and priming them. My original idea was making some bulky Ork Nobz out of them, but I never really committed to the project. Then, a few weeks ago, I suddenly envisioned what I could really do with such minis. Hybrid Ogryn Genestealers (or is it Ogryn Hybrid Genestealers? Genestealer Hybrid Ogryns? Hmmm...)

The base was there, I only had to give shape to what I really wanted to show. They should be part of the mining guys I already have, so some boring gear was in order. These guys should be tasked with heavy, simple duties, so they shouldn't look very hi-tech at all. Drillers, rock-cutting saws, stuff like that. With that in mind I got these:


Some kind of pneumatic driller. Or something
Rock pincers. Probably
That's quite a saw!
 This was also my chance to bring a fourth guy for the crew, a fantasy football big tough ogre by Hungry Troll I got as a deal some time ago:

That's a saw from a Sentinel walker :D
No news colour-wise speaking, just the same scheme I had used for my previous Genestealer Cult minis:

Regular skin with different shades of purple

I tried to achieve more different skin tones, but failed
However, I hope they work as they are
Looks different from the others, but still in place. Let's say it's a 4th generation Hybrid
All of them!
Less impressive, but the enemies are not supposed to see thir rears
Here you can see them alongside an Aberrant (I guess I should use their rules?).

Man, these guys are big

Down in the catacombs...

I hope those scaffoldings resist!
 

BONUS! If these are arguably the biggest minis in thisGenestealer Cult project, I'm also bringing the smallest ones! I thought it would be fun for the Magus to have servo-skulls. Servo-skulls are quite an iconic element in WH40K since the beginning, and anyone slightly relevant in the Imperium has one. So if the Cult is somehow mimicking the Imperial structures, I thought it would be logical that the leaders wanted to have their own sign of position.
So I took a couple of servo-skulls and toyed with Gaunt skulls and greenstuff...

There's a pin inside the cables

So they can stand this way
Awww, aren't they cute?
Aye, pal, these give us... distinction

This is it for the moment. I don't really know what will be next, but I'll try to make sure it's also fun! :D

Thursday, 18 July 2019

Interlude: Some literature [commercial]

A kind of quick guest post today, as it's not the usual stuff here. A friend of mine just published a novel on Amazon and asked me to make some tiny promotion on the blog ;)


Spanish only, I'm afraid (I already urged him to translate!). Only thing I can tell you is:

When Kilumaras, fed up with the behavior of his creation, broke the world, humanity split up and wandered in the shadows. With The One Who Brings the Light disappeared, men surrendered their will to science, superstition and any corruption they found in their way, for darkness does not understand of void and craves to claim any space that can be taken. A prophecy has been revealed, three children are born under a red sky; three guardians of the old world must join their path to theirs; three destinies that could be one alone. Did Kilumaras truly abandon the world to its fate? Will he forget his creation when it needs him the most?

I haven't read it yet (it's been released just today!) so I cannot tell you any more, but if you feel fluent enough in Spanish, you can find it HERE.

All the best, pal! Go translate it! ;)

Wednesday, 10 July 2019

Shadespire Slayers

It's been a month since I last wrote anything on the blog. Wow. What can I say, you all know how life can be from time to time. I've barely been able to use ten minutes from here and there, so the minis I'm bringing today have taken almost a month to be finished when I could/should have done them in about a week.

But that's enough whining! You came here to see minis!

These are a commission for a friend, the Chosen Axes warband from the Shadespire/Warhammer Underworld game. You know, those weird dwarfwhatever are they called nowadays. My pal obviously didn't like them (no explanation needed, of course, it's quite evident) and he asked me if I could save the poses but turn them into classic looking Dwarf Slayers. You know, trousers and stuff.
I argued that it would be easier to turn them into Dwarf Hawkmen for a Flash Gordon ambientation, but he insisted. Ahem. OK, so Slayers they are.

I had to sculpt trousers, remove the helmets and sculpt bare heads with the mohawks. Fortunately my pal gave me a couple of actual Slayers heads, that made it definitely easier, as there are some helmets that cannot be removed whatsoever. Judge by yourselves:

The only thing worst than a Slayer is a drunken Slayer
First time I ever sculpt ears
I think I made his head bigger than any helmet
His axe blade went to the boss, I had to look for another one for him

 Painting them was supposed to be easy. I used the very classic white and blue stripes trousers:

Obelix Clan

But my friend considered they looked too uniform. Damn, he was right. These are not part of a militia or any regiment. They wear whatever they want! So I saved one and repainted the other three. My closest inspiration here were classic Gauls and Celts, but with a twist of my own, so they enede up looking like this:

 


No much more to say, this is the final result:



Mandatory family shots:

Colourful pals, aren't they?
 
 It's been a fun project, even if I'm not a huge fan of Warhammer Dwarf aesthetics. These have posed some new challenges (oh, man, to combine those sprues!) and it's been nice to make something so oldschool looking but with new materials and all the advantages of current models.

This is it for now, I really hope it doesn't take me another month to bring new stuff

Cheers!

Wednesday, 5 June 2019

Opening doors to new experiences

A quite evident issue about building the sci-fi mining town is that you need it to look like an actual place to live. Not necessarily to live decently (this is a Rogue Trader-WH40K kind of project after all!), but at least to have something more than mere square boxes and line of sight blockers. A part of it, of course, is to add some doors to the boxes, so they upgrade to houses :P

Remember, this pic says it all for me. This is what I am aiming for
Back in the day I got some of the Trash Bash sci-fi doors by RoeBeast, but I used all of them. I tried to look if I could get a few more, but I wasn't able. Besides, I was thinking I would need quite a lot! So what could I do?
The solution came in the form of card and foamboard...

The Ikea approach
Right, the only reasonable way was to make my own doors!


I wasn't sure of how to get the right design. In the end I think they look too much Tatooine-like, but I think subconscious references cannot be underestimated!

If this doesn't scream sci-fi in desert, I don't know what will do
I added rivets. You can never go wrong with an excess of rivets
I can hear you. 'So, your solution is to make dozens of doors, one by one'. Though that sounds like me indeed, I currently lack both time and motivation to do so. What I would need here is the way to cast these. I've been interested in learning resin casting for ages, but it always looked overwhelming for my puny skills. But a few weeks ago I discovered this acrylic resin for dummies, by Green Stuff World. The 'dummies' is mine, but it's an accurate description, trust me. Make a mould, mix the powder with water and ta-da, it's done. Witchcraft!

So there we go! I press moulded the doors:

Ooops! Unexpected setbacks
The oyumaru mould was good, but the original doors were ruined when I put them out of it. So well, apparently I have a single shot to discover if I'm doing this right...

This is all you need. Oh, and water, sure
Drum roll...
About half an hour later...

It works! IT WORKS! Mwahahahahaha!!
I'm happy with the result; the frame finally got the adobe like texture, the control pad looks reasonably good and the door itself will work. Of course this is but my first experiment, but I hope I'll get better with practice.

In fact I've done this third, simple door
And I'm about to experiment with control pads and an electric box
Well, but for the moment, after a lot of half an hours... :P

I hope I have enough doors for a few buildings!!
Well, let's see how they fit in the town! I had to blend them in with some das putty and I had to fix some minor texture and filling issues:

Now this looks more like a thriving neighbourhood
I also remembered I had a few MDF doors by MadMechaGuy. I got them ages ago and totally forgot about them until the other day. I hope the mix works in the end.

Doors! Doors everywhere!
Ehm. Yes, right. There's a door leading to nowhere up there. Not that I just needed to fill that empty surface. Let me elaborate. I'm also making this:

A comm array? A void shield control pad? Who knows!
Still in progress, I want to add some details
So the thing is that I cut a tiny gap just under the frame of the door, allowing me to place the walkway this way:

It's a precautionary measure about storage to avoid unnecesary damages
It's not the only weird door I have...

Yeah, I should really call for a professional architect
I guess I'll have to properly texture and paint the wall before I add all the stuff I'm planning, but you get an idea
This is all I have right now. I'm quite happy with the discovery of the resin, it's super easy to handle and opens a whole world of possibilities. Of course the doors are not perfect, but they work fine at tabletop distance, so I cannot ask for more.

More stuff coming soon!