The story keeps on moving. Two quite different pages today.
Now after the chase we need the dust to settle and... what's that? New characters? A new secondary plot? Oh my! Who... who may that one be? Is he wearing... a power armour? If so, it looks like an old model... Hmmm. He's secretive, he has a deep, powerful voice (that's what the reverse coloured letters try to represent!), wears a daaaark armour... You got a clue of who he may be? ;)
He's currently getting a lot of attention in the new fluff books, but a dozen years ago he was kind of a forgotten character with a lot of potential. I'll talk more about him when we get to spot him again...
About the second page, I felt I had to explain some WH40K concepts to anyone approaching this universe for the first time. As a storyteller using someone else's stuff, I thought I couldn't give for granted that everyone had read 40K stuff before.
I gave this a deep thought. You can firstly assume that people showing interest in this comic have already for sure heard of this universe, and that I could move faster not having to explain certain things.
But on the other hand, I think it's storytelling 101, you have to produce a complete system. Anyone coming to this piece of work for the first time really deserve to understand everything without making them look for external references to get the basic stuff. You can have a look at WH40K novels, rulebooks, codexes or whatever, and you'll get a deep insight of this universe, but I shouldn't force you to do so in order to simply understand what's happening here.
So here's one (another!) of the challenges I wanted to face as a storyteller, to develop a comic that was enjoyable both for the novice and the expert. The newcomer would get a glimpse of WH40K and (if I do it right) understand everything, and the veteran would rejoice in the details and inside references. We'll have plenty of that in the following pages!
All the prevoius stuff can be found HERE. ;)