There are some pretty nice interesting creatures in this game, as I have previously said. The small guys were nice, but I think the big ones are even better.
For the Barghest pack leader, I didn't make any conversion. I thought that an albino zombie wolf would be suffciently representative :D
|Tried brown on the others rather than black, I'm trying to make the difference! :D|
|If you ever see this, you better run!|
I find the Merriod quite a disturbing creature, and that makes it great. An evolution of the D&D Bulette, I guess. I used greys for the ordinary one, but I didn't want to repeat the albino theme again to make a difference for the leader. Yeah, it would have made sense, the white shark and all that, but I tried just the opposite, I went to a darker palette:
The Elementals are interesting creatures too. I was used to see Earth Elementals, Water Elementals, etc., but this one is a mega-combo Elemental! All four elements combined. The mini is built in a way that doesn't allow almost any conversions, so I had to improvise. I added a couple of extra air swirls to the tail and sculpted some kind of rough face, nothing bur a couple of eyes in the rock, trying to keep the feral aspect of a beast.
|Besides, I had this little stone from a local park :)|
I toyed with the idea of a horned beast, something like a Balrog, but on a second thought, it wouldn't fit the idea of an Elemental, I believe. Or at least may be out of place with this mini.
I'm still finishing the other two type of creatures I have left, I'm quite confident they will be over here after the weekend ;)